Unit: Fast Food Joint Billboard by Vuldacon August 28, 2012

Programs Used: Jasc Paint Shop Pro 9, Pedit palette editor, Flicster and SBB. 
                        
This is an Immobile Animated Billboard.
No Attack, Death or Run.
Best when placed on Impassible Terrain. 

Included Files: 
Fast Food Joint Billboard:
Civilopedia FFJBillboardLarge.pcx and FFJBillboardSmall.pcx
Alternate Images: Alt_FFJBillboardLarge.pcx and 2ndAlt_FFJBillboardLarge.pcx
FFJBillboard_units_32.pcx 
Extra Files Folder - Extra_Images.pcx are the Work images I made and UseForFrames.pcx has two other images.
I am including the Dirt_Rock_Pile.pcx I made that you can use for the Terrain under the Billboard. I use it on the Marsh.pcx terrain File because I do not use Marshes in the game.
Adjusted .ini file,
Remade the Default Flc to use Offsets so the Unit is seen on the Bottom Right Game Unit Window Box Better.
Animations (flcs): FFJBillboardDefault.flc, FFJBillboardFortify.flc and FFJBillboardFidget.flc

Recommended Settings:
Unit Statistics: Move 1, All other settings 0
Unit Abilities: Immobile, Radar
Available To: None. Pre-place unit on your Map on Impassible Terrain 
so the Unit will not be bothered.
Standard Orders: Skip Turn and Fortify if you only give this unit to an Enemy AI. 
The AI does Not tend to Fortify this Unit so Fortify would be for the Human Player.
All Other Settings: None
With the above settings, The Unit will will not be destroyed until the CIV who owns it is Destroyed.

I Made this Unit specifically for the Scenario "Escape From Zombie Island 2 Complete" 
but if anyone has a game where the Fast Food Joint Billboard can also find a home, you are most welcome to add it :) 

Credits: Firaxis for the Civ III Game, Moenir for Flicster, Steph for his   
            Storyboard Builder (SBB) and Bertram Simon for Pedit palette editor.

Enjoy...

Cheers,
Vuldacon
